Worms - Armageddon
Platform: Nintendo 64
Region: USA
Media: Cartridge
Genre: Action > Turnbased > Strategy
Release Year: 1999
Developer: Infogrames
Publisher: MicroProse
Players: 1 to 4 VS
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Description

'Dis ain't no fishing game. The ultimate test of strategy pits worm vs. worm throughout 44 missions for 1 - 4 players. Ignite 41 special weapons, like highly flammable old ladies, bouncy banana bombs, and flying sheep, as you inch your way to victory. Devise wickedly ingenious strategies so that your army of worms can wipe THEIR army of worms right off the planet! Over-the-top action and an endless supply of multi-player modes make Worms Armageddon the perfect strategy game!

Gameplay

Gameplay is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain. During a single turn, a team can only move one of its worms (unless the Select Worm item is used). Worms can walk and jump, as well as (when the proper items are available) swing by rope, parachute, teleport, and bungee. The objective of a traditional match is to defeat all opposing teams by killing their worms, although in the campaign some missions have other objectives (such as collecting a specific crate).

Each worm begins the round with a specific amount of health (which is predefined by the chosen game options or by scripting in campaign levels). When hit with a weapon, the worm will lose health depending on the power of the weapon and the directness of the hit. A worm can be killed either by having its health reduced to zero or being knocked into the water around and below the level.